Spring 2008
Class hours: Tuesday
& Thursday 1:00-
2:15pm
Aderhold
Learning Center 324
Instructor: Dr. Ying Zhu
Office:
Office
hours: Thursdays
Office
phone: (404) 413-5713
Email: yzhu
(at) cs.gsu.edu
Course
page: http://www.cs.gsu.edu/~cscyiz/4840-6840/home.htm
News
Tentative schedule
(Topics
may change as the course progresses.)
|
Lecture |
Date |
Topic |
Lecture
notes and Web links |
Project
milestones |
Homework |
|
1 |
01/08 |
Introduction |
|
|
|
|
2 |
01/10 |
3D modeling basics |
|
|
|
|
3 |
01/15 |
General introduction to Blender |
|
|
|
|
4 |
01/17 |
Understanding the interface: first Blender tutorial |
Starting forming teams |
|
|
|
5 |
01/22 |
Understanding the interface: first Blender tutorial |
Project
requirements posted |
|
|
|
6 |
01/24 |
Understanding the interface: first Blender tutorial |
Set up team web pages; Start working on the story and 3D
models |
|
|
|
7 |
01/29 |
Basics of mesh modeling |
·
Blender user’s manual:
(Interaction in 3D; Modeling) |
|
|
|
8 |
01/31 |
Basics of mesh modeling |
|
Homework 1
requirements posted (3D modeling) |
|
|
9 |
02/05 |
Basics of mesh modeling |
·
Tutorial: modeling
a cube ·
Link to material
libraries, textures, etc. |
Finish
the story and project plan; Start working on 3D models (Deliverables:
storyboards and project plan) |
|
|
10 |
02/07 |
Lighting |
·
Shadows |
|
|
|
11 |
02/12 |
Materials |
|
|
|
|
12 |
02/14 |
Materials |
·
Tutorial: simple golden
ring ·
Tutorial: clear
glass ·
Tutorial: solid
and hollow glass |
|
|
|
13 |
02/19 |
Texture |
|
|
|
|
14 |
02/21 |
Texture |
|
|
|
|
15 |
02/26 |
Texture |
·
UV
mapping tutorial (1) ·
UV
mapping tutorial (2) ·
UV
mapping tutorial (3) |
|
|
|
16 |
02/28 |
Project
presentations |
|
Each
team presents project 1 results in class; Start working on project 2 (Deliverables:
project 1 reports, and project 2 plan) |
Homework 1 due; Homework 2
requirements posted |
|
|
03/04 |
Spring
break |
|
|
|
|
|
03/06 |
Spring
break |
|
|
|
|
17 |
03/11 |
Modeling human head |
(I’ll send you a head modeling tutorial via email.) |
|
|
|
18 |
03/13 |
Fur and hair |
·
Static
particles: hair, fur, and feathers (There is a link to a video tutorial
at the end of this page.) ·
Fur material
library (Note that the tutorial on this web page is outdated.) |
|
|
|
19 |
03/18 |
Animation basics |
·
Video tutorial
(Key Framing and IPO Curves) ·
Blender user’s manual: animation
basics |
|
|
|
20 |
03/20 |
Animation basics |
·
Blender user’s manual:
following a path |
|
|
|
21 |
03/25 |
Animation basics |
·
Blender user’s manual: Deformations |