CSC 4840/6840, COMM 6840, FILM 4840, GrD 4840
Computer Graphics Imaging

Spring 2008

 

Class hours:             Tuesday & Thursday 1:00- 2:15pm                                   
            Aderhold Learning Center 324

Instructor:                  Dr. Ying Zhu

Office:                                    34 Peachtree Street (One Park Tower) #1441

Office hours:             Thursdays 3 – 5pm

Office phone:                        (404) 413-5713

Email:                         yzhu (at) cs.gsu.edu

Course page:            http://www.cs.gsu.edu/~cscyiz/4840-6840/home.htm

 

Syllabus

 

News

 

Tentative schedule

(Topics may change as the course progresses.)

 

Lecture

Date

Topic

Lecture notes and Web links

Project milestones

Homework

1

01/08

Introduction

Lecture notes

 

 

2

01/10

3D modeling basics

Lecture notes

 

 

3

01/15

General introduction to Blender

Lecture notes

 

 

4

01/17

Understanding the interface: first Blender tutorial

Tutorial: Your first animation (1)

Starting forming teams

 

5

01/22

Understanding the interface: first Blender tutorial

Tutorial: Your first animation (1)

Project requirements posted

 

6

01/24

Understanding the interface: first Blender tutorial

Tutorial: Your first animation (2)

Set up team web pages; Start working on the story and 3D models

 

7

01/29

Basics of mesh modeling

·         Blender user’s manual: (Interaction in 3D; Modeling)

·         Blender hotkey map

 

 

8

01/31

Basics of mesh modeling

·         Introduction to modeling

·         3D movie production guide

 

Homework 1 requirements posted (3D modeling)

9

02/05

Basics of mesh modeling

·         Tutorial: modeling a cube

·         Link to material libraries, textures, etc.

Finish the story and project plan; Start working on 3D models

(Deliverables: storyboards and project plan)

 

10

02/07

Lighting

·         Blender lamp types

·         Lighting rigs

·         Shadows

·         Worlds and backgrounds

 

 

11

02/12

Materials

·         Surface Materials

 

 

12

02/14

Materials

·         Tutorial: simple golden ring

·         Tutorial: clear glass

·         Tutorial: solid and hollow glass

 

 

13

02/19

Texture

·         Texture mapping basics

·         Procedural textures

·         Image textures

·         Blender texture disc

 

 

14

02/21

Texture

·         Bump mapping

·         Displacement mapping

 

 

15

02/26

Texture

·         UV mapping

·         UV mapping tutorial (1)

·         UV mapping tutorial (2)

·         UV mapping tutorial (3)

·         UV mapping video tutorial (4)

 

 

16

02/28

Project presentations

 

Each team presents project 1 results in class; Start working on project 2

(Deliverables: project 1 reports, and project 2 plan)

Homework 1 due;

Homework 2 requirements posted

 

03/04

Spring break

 

 

 

 

03/06

Spring break

 

 

 

17

03/11

Modeling human head

(I’ll send you a head modeling tutorial via email.)

 

 

18

03/13

Fur and hair

·         Creating Fur in Blender

·         Static particles: hair, fur, and feathers (There is a link to a video tutorial at the end of this page.)

·         Fur material library (Note that the tutorial on this web page is outdated.)

 

 

19

03/18

Animation basics

·         Video tutorial (Key Framing and IPO Curves)

·         Blender user’s manual: animation basics

 

 

20

03/20

Animation basics

·         Blender user’s manual: following a path

 

 

21

03/25

Animation basics

·         Blender user’s manual: Deformations

·